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simSetShapeMaterial / sim.setShapeMaterial
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Description
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Sets the material (used by the physics engines) of a specific shape. You might have to also call sim.resetDynamicObject for changes to take effect. |
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C synopsis
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simInt simSetShapeMaterial(simInt shapeHandle,simInt materialIdOrShapeHandle)
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| C parameters |
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C return value
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-1 in case of an error.
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Lua synopsis
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number result=sim.setShapeMaterial(number shapeHandle,number materialIdOrShapeHandle)
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| Lua parameters |
Same as C-function
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Lua return values
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Same as C-function
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All regular API functions on one page
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